Devlog
Notes from the studio
Devlog of MEKAI Games: Godot guides, art breakdowns, game design notes and update logs from a game studio in Italy.

Asset pack ·
Robot Series Packs 13–18: Turrets, War Vehicles, Elementals, Heroes II, Grunts and Town NPCs
Turret, tank, hero and NPC sprites for isometric games: 18 animated pixel art robots in 8 directions, with sprite sheets, Godot 4 notes and free samples.
5 min read

Asset pack ·
Neon City Kit v1.1: an isometric cyberpunk tileset for Godot 4 and Tiled
Neon City Kit v1.1: 464 isometric cyberpunk pixel art pieces and 43 effects, set up for Godot 4 and Tiled, with a free version and a playable demo.
5 min read

Asset tool ·
Galaxy Pixel Art Generator: build and animate a space crew of pixel art characters
Galaxy Pixel Art Generator builds space pixel art characters from 7 roles and 96 pieces, animates them in 32 ways and exports sprite sheets for Godot and Unity.
4 min read

Asset pack ·
Sci-Fi Starships: pixel art spaceship sprites for shoot 'em ups
Pixel art spaceship sprites for shmups and bullet hells: 12 ships in top-down and side view, each with its own weapon, and a free ship in every pack.
5 min read

Asset pack ·
Fantasy Medieval Series: 9 animated pixel art skeleton sprites for isometric games
Nine animated pixel art skeleton sprites for isometric games: 7 animations in 8 directions, 4 colour variants and a free skeleton to try in every pack.
5 min read

Mekai UI ·
Mekai UI: animated React components, text effects and backgrounds
Mekai UI is our library of 117 animated React components for Tailwind CSS and Motion: text effects, backgrounds, game UI and blocks, with 48 free under MIT.
6 min read

Godot guide ·
8-direction isometric pixel art sprites in Godot 4: a practical guide
Use 8-direction isometric pixel art sprites in Godot 4: SpriteFrames naming, facing from the movement angle, crisp Nearest pixels, integer scaling and Y-sort.
8 min read

Godot guide ·
Godot iOS with AdMob and no tracking: fixing ITMS-91064
How we ship Godot 4.5 iOS games with AdMob and in-app purchases but no tracking, after ITMS-91064 Invalid Binary and a 2.1 rejection for a missing ATT prompt.
7 min read

Godot guide ·
Exporting a Godot 4 game to the web for itch.io
The Godot 4 web export settings we use for itch.io: threads off, no SharedArrayBuffer, Compatibility renderer, index.html, zipping, embed size and mobile.
8 min read

Game design ·
How we designed Burger Stack, a cozy burger stacking puzzle
How we designed Burger Stack, our cozy 3D burger stacking puzzle for iPhone: the top-ingredient rule, order tickets, 72 levels, no timer and a recipe book.
7 min read

Release ·
Burger Stack is out now on the App Store
Burger Stack by MEKAI Games is available on the App Store. Stack and sort burgers in a quick, juicy puzzle game.
2 min read

Game update ·
Tidy Tiles 1.1.1 is out
What's new in Tidy Tiles 1.1.1: New world: the Gift Factory, 15 rooms with conveyor belts that turn the robot. Over 80 new items for your home, sorted into categories: TVs, consoles, kitchen, bathroom, office and much more.
2 min read

Game update ·
Hearthtide 1.1 is out
What's new in Hearthtide 1.1: A big update for the island! Endless run: after the tenth dawn the tide keeps rising, with stronger waves and a Troll every five nights.
2 min read

Release ·
Hearthtide is out now on the App Store
Hearthtide by MEKAI Games is available on the App Store. Build your island village by day and defend it from the tide by night.
2 min read

Asset pack ·
Robot Series: 36 isometric pixel art robots for your game
Our first asset series on itch.io: 36 animated sci-fi punk characters in 12 packs, every animation in all 8 isometric directions, with Aseprite sources.
5 min read

Asset pack ·
Robot Series Packs 10–12: Abyss, Dino-Mechs and Horror
Nine new animated enemy robots for isometric games: deep-sea machines, mechanical dinosaurs and sci-fi horror, in all 8 directions.
4 min read

Asset pack ·
Robot Series Packs 7–9: Specialists, Humans and Bio-Mechs
Specialist units, three human characters and creature-inspired bio-mechs: nine animated isometric sprites in all 8 directions.
4 min read

Asset pack ·
Robot Series Packs 4–6: Elite, Pets and Bosses
Elite enemies, chibi robot pets and three big bosses: nine animated isometric pixel art robots with every animation in 8 directions.
4 min read

Asset pack ·
Robot Series Packs 1–3: the starter crew, Hostiles and Support
Where the Robot Series starts: a starter crew, the first enemy robots and a team of support machines, animated in all 8 isometric directions.
4 min read

Game update ·
Tidy Tiles 1.1.0 is out
What's new in Tidy Tiles 1.1.0: 60 new rooms in 4 new worlds: Bedroom, Lab, Japanese Room and Game Room, each with a new twist: glass that breaks, puddles that short out the robot, switches that open screens, and teleports. Rooms are now full of furniture, windows and pictures.
2 min read

Game overview ·
Tidy Tiles: the robot vacuum that never stops
Tidy Tiles is out on iPhone: swipe a robot vacuum that cannot stop, clean every dusty tile, earn gifts and decorate a home of your own.
6 min read

Release ·
Tidy Tiles is out now on the App Store
Tidy Tiles by MEKAI Games is available on the App Store. A cozy sliding puzzle: guide a tiny robot vacuum and clean every dusty tile.
2 min read

Game update ·
Mine Fever 1.5.1 is out
What's new in Mine Fever 1.5.1: A brand new app icon, plus small improvements and fixes.
2 min read

Game update ·
Mine Fever 1.5 is out
What's new in Mine Fever 1.5: Game Center achievements are here: 30 achievements to unlock. Bug fixes and improvements.
2 min read

Release ·
Grow a Knight Army is out now on Roblox
Grow a Knight Army by Bloxstar is available on Roblox. Start with a single peasant and grow an army of knights. Free on Roblox.
2 min read

Godot guide ·
How we built a roguelite in Godot
A practical Godot architecture for short roguelite runs: scenes, Resources, signals, run state, deterministic randomness, saves, and content that remains easy to expand.
8 min read

Godot guide ·
Designing a card system in Godot
How to design a data-driven Godot card system with reusable Resources, clear triggers, effect resolution, stacking rules, weighted offers, and practical tests.
8 min read

Art direction ·
How we created 60 hand-drawn opponents
A practical character production method for building 60 readable hand-drawn opponents: silhouettes, rule hooks, reusable poses, export discipline, and gameplay-size testing.
7 min read

Game design ·
Balancing an endless mode
A practical method for balancing an endless roguelite mode with pressure curves, weighted pools, checkpoints, soft limits, deterministic runs, simulations, and useful playtest logs.
8 min read

Godot guide ·
Optimizing loading times in Godot
A practical Godot performance workflow: measure first, profile CPU and VRAM, reduce startup work, load scenes in the background, cache shared assets, and test exported builds.
8 min read

Steam guide ·
Publishing an indie game on Steam
A practical Steam release checklist based on the official Steamworks process and our first release: app fee, store page, real gameplay assets, depots, review, launch, and post-release updates.
9 min read

Game update ·
Update 1.3.0 is here
Rock, Paper, Scissors, SHOOT! Update 1.3.0 adds Fred's Room, Demonic and Divine Cards, new game modes, visual upgrades, and faster loading.
4 min read

Team up request ·
Want to develop video games or collaborate with a game studio?
Looking to collaborate with an indie game studio? MEKAI Games welcomes developers, illustrators, pixel artists, 3D artists, animators, writers, and game audio creators.
4 min read

Coming update ·
Endless Mode is coming
The next Rock, Paper, Scissors, SHOOT! update adds Endless Mode, a new boss with a dedicated mechanic, and a new set of demonic cards.
3 min read

Release ·
Mine Fever is out now on the App Store
Mine Fever by MEKAI Games is available on the App Store. A fast pixel art mining roguelite: dig, collect gems and push deeper every run.
2 min read

Game update ·
Update 1.1.0 is here
Rock, Paper, Scissors, SHOOT! Update 1.1.0 adds new boss items, smoother animations, a rebalanced economy, clearer feedback, and plenty of fixes.
3 min read

Steam curators ·
Steam curators recommend the game
Independent Steam curators are starting to recommend MEKAI Games' hand-drawn Godot roguelite, with public quotes and verification links on Steam.
3 min read

Game overview ·
A hand-drawn roguelite
Meet Fred, choose a hand, face strange opponents, and turn a simple rule into a risky roguelite run.
3 min read

Gameplay ·
What changes every run
Enemies, shops, cards, upgrades, and risky choices make every attempt different in MEKAI Games' hand-drawn roguelite.
3 min read

Development ·
Built with Godot
How MEKAI Games uses Godot to turn a simple hand game into a fast, readable PC roguelite.
4 min read

Game design ·
From RPS to roguelite
The design rules behind enemies, upgrades, shops, cards, and risky runs in Rock, Paper, Scissors, Shoot!
5 min read

Art direction ·
Designing Fred's world
Why MEKAI Games uses hand-drawn characters, strange locations, and dark comedy to make every duel recognizable.
4 min read
