Update 1.3.0 is here
Rock, Paper, Scissors, SHOOT! Update 1.3.0 adds Fred's Room, Demonic and Divine Cards, new game modes, visual upgrades, and faster loading.
Read MEKAI Games devlogs about indie game development, Paper, Rock, Scissors, SHOOT! updates, Godot, hand-drawn art, and studio collaboration.
Rock, Paper, Scissors, SHOOT! Update 1.3.0 adds Fred's Room, Demonic and Divine Cards, new game modes, visual upgrades, and faster loading.
Looking to collaborate with an indie game studio? MEKAI Games welcomes developers, illustrators, pixel artists, 3D artists, animators, writers, and game audio creators.
The next Rock, Paper, Scissors, SHOOT! update adds Endless Mode, a new boss with a dedicated mechanic, and a new set of demonic cards.
Rock, Paper, Scissors, SHOOT! Update 1.1.0 adds new boss items, smoother animations, a rebalanced economy, clearer feedback, and plenty of fixes.
Independent Steam curators are starting to recommend MEKAI Games' hand-drawn Godot roguelite, with public quotes and verification links on Steam.
Meet Fred, choose a hand, face strange opponents, and turn a simple rule into a risky roguelite run.
Enemies, shops, cards, upgrades, and risky choices make every attempt different in MEKAI Games' hand-drawn roguelite.
How MEKAI Games uses Godot to turn a simple hand game into a fast, readable PC roguelite.
The design rules behind enemies, upgrades, shops, cards, and risky runs in Paper, Rock, Scissors, Shoot!
Why MEKAI Games uses hand-drawn characters, strange locations, and dark comedy to make every duel recognizable.